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3D modeling in any medium typically uses many of the same techniques and tools to achieve great work, whether it's Maya or 3ds Max. However, just because modeling for games and modeling for movies is extremely similar in the techniques, the processes can be different and so are the limitations ...

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Date: Mar 30, 2018

Last Update: Mar 30, 2018

from:
mafin

LICENSE: sk_1
private/personal use allowed, distribution/transmit not allowed

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